Tap shank adapter for 4mm AF hex drivers

I usually 3D print all threaded holes as a modelled thread rather than tapping drill size hole which would need full post print tapping. As the intended thread size of modelled threads reduces so the print quality of the thread can be a problem. This usually leads to a quick post print run through the thread with a manual tap.

Thread quality and strength can be improved by increasing the number of perimeter prints via the slicer software. This makes the printer add extra print lines around all external surfaces before it does the infill. This is even more important if you are going to use brass inserts for your threaded mountings as it gives the insert more plastic to melt into.

The problem with post print clean up tapping is getting the tap to start perpendicular to the already printed tapped hole. If the hole is small (say M2) the size and mass of the tap holder adds to the wobble difficulty of getting it ‘plumb’.

In the past I would mount the tap in a small toolmakers chuck as this gave an extended length to the tap for the eye to judge the ‘plumbness’. I didn’t have enough chucks with the right size collet to cover all tap shanks.

Some time ago Clough42 recommended a small electric screwdriver that had 4mm AF inserts. I found this one on Amazon. There are also many other electrical and manual screwdrivers that use the 4mm AF insert standard.

It struck me that if I could make a set of adapters to mount in the screwdriver chuck to hold the tap shank this would ease the post print tapping problem. The length of this particular screwdriver body gave a better ‘to the eye’ perpendicular check. The added ability to electrically drive the tap meant that the perpendicular setting was more easily maintained. The speed and torque of the driver would also act as a break clutch.

I debated a lathe activity but then thought why not a 3D print? I created a model in Fusion with Parametric functions for the tap AF dimension and square driving section length.

Not all taps are created equal so these two parameters can be easily adjusted using the parametric function to match your tap sizes. Print time was around 9 minutes on my Qidi X Smart. I printed the adapters in PLA+ vertically off the bed as shown and in 0.2mm layer height. I set the slicer for 6 perimeters on the print, a 6mm wide outer brim for build stability and auto support off the build plate.

The adapter boss section will accomodate up to M5 size tap shank dimensions (3.9mm AF, 8mm length). Any size greater than M5 will usually print very clean and not need post print fettling.

Here is the Fusion file for those interested.

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Custom Threads in Fusion

The Christmas period tends to be a lazy period to sit and wander round the web in front of the log burner instead of getting grubby in the workshop. This is greatly assisted with a glass of something and a large slice of Christmas cake accompanied by a similarly large slice of Wensleydale cheese. (It’s a Yorkshire thing. Try the combination. You might get hooked).

In the course of one of these surfing indulgencies I came across a custom thread creator for Fusion. I am indebted to Matt Beech for this creation. See his GitHub page here.

https://matthewmcneill.github.io/FusionThreadsGenerator/

He has already created XML files for BSW, BSF, ME, BSB profiles. You simply copy the XMLs into the Fusion folder on your machine. This will be found on your machine in the following path : –

C:\Users\*your user name*\Autodesk\webdeploy\Production\<version ID>\Fusion\Server\Fusion\Configuration\ThreadData

Matt’s GitHub page also mentioned ThreadKeeper which is a handy Fusion plugin that protects your custom XML files as they sometimes get deleted when Fusion updates. This little app can be installed from the Fusion App Store and will appear on the Utilities tab in Fusion.

https://apps.autodesk.com/FUSION/en/Detail/Index?id=1725038115223093226&appLang=en&os=Win64

You need to preserve your custom XML files in the ThreadKeeper folder.

Hope that helps someone. Now back to the woodburner, cake and cheese.

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Upgrading to Windows 11

After a great deal of thought I bit the bullet and have migrated to Windows 11. This has come about simply because Autodesk will not be supporting any issues with Fusion while running in Win10 and the spec of the machine being used is more critical.

I hate doing an ‘upgrade’ onto an existing machine where you are never clear what baggage is already there and what its impact might be. My existing machine was not hardware compatible and so instead I went for a clean new machine. After some searching I opted for the Geekom GT2 mini PC which has a decent spec and lots of USB ports.

https://www.geekom.co.uk/geekom-gt2-mega-mini-pc

Note the GT2 has embedded Intel graphics rather than a conventional video card that you would fit to a standard PC. How much this impacts I will have to see although Fusion seems to load and work faster and is more responsive using my 3DConnexion Spacemouse.

The pain of a completely new machine is transferring all your old loved apps and trying to remember where the ISOs are and the associated licence codes. I am not the most disciplined in this respect. There is however a panacea to this in the form of LapLinks PCMover Pro. You simply connect the new and old machine together on the same network and leave them in peace for an hour or so and hey presto all your stuff gets transferred. It is not 100% perfect but it does save a lot of frustration and heartache.

Another issue with Win11 is the pressure to use Office 365 which does not appeal. I prefer the old school Windows Office and you can get the 2021 version quite cheaply on EBay.

The final concern with Win11 is all the baggage you get with it that you don’t want/need. There is a nice little app that solves this called quite appropriately CrapFixer. This is well worth checking out.

So most of the upgrade has gone to plan and has been less stressful than expected. There are still one or two apps that are not loading but I’m working on them.

Time will tell ….

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